This is the stealth game I've been working on for the last 9 months. It was developed in a CUSTOM ENGINE from scratch by 7 students. The team are conformed by 3 artist and 4 programmers.
I was in charge of the lighting (it was a challenge because of the main mechanic), the scenes that you can see in the screenshots (corridors, the interior and exterior of the mosque, etc.), the patrol (animations included), props (sculptures, boxes, publicity towers, etc.) and all the tileable materials of the game.
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